Monday, February 16, 2009
Martians change form to represent what humans most desire to see. In this Martian Doodle 2, Digital ReDraw, I used only the value of the negative space to rework the image. I desired to see a human form in 5 minutes and the martian obliged.
The white area will be cloth material color. I’m wondering about projecting the pattern onto the suit and painting the white areas with hot wax. Then spray paint the suit. Later take the wax off. Batik like. What do you think?
Working on something for today’s post now.
Thursday, February 12, 2009
I missed the deadline. I just returned from the monthly Boston Game Developers Post Mortem at an Irish Pub. It’s a haul. Right Matt? It was cool because 6 teams from Boston area took part in a challenge to create video game that could be played in five minutes. They had 48 hours and had specific themes. The results were pretty amazing.
I had an incident modeling my dragon a week or so ago.I changed order of points that define its surface. Since this is already to technical I’ll just say my model exploded in some parts an was fine in others. I wanted to strategically simulate that “effect” again. I did my little process and whamo -
Here is a close up of the head area. Please excuse the weird lighting. I’m rendering in zbrush and don’t have the hang of it yet. I’ll be doing some zbrush lighting tutorials soon.
I am also building a subsurface skin shader in Maya 2009. That will be TAD project in itself. Maya 2009 has really increased the lighting / rendering options. I’m actually blown away at how much better it is. We’ll see when it comes to displacement mapping
I’m using Zbrush and Maya in this project. This image was rendered in ZBrush. I’m posting now but will continue to work throught the night. I just have time to do this now. Later I’ll be concetrating on finishing the modeling.
A friend who rides a Norco Fluid and I headed out to Pisgah State Forest in New Hampshire. The temp was just above freezing so the snow was too soft on the snowmobile trails through the woods. We elected to ride the partially sanded, ice covered roads after we saw psycho snowmobiles flying about 60 mph on the trails. The hill climbs were brutal but well worth the satisfaction of accomplishment.
These photos were taken along my ride on my iPhone. A no frills photo-documentation. It would be cool if Apple enhanced the camera functionality.
Ibis Mojo Detail
Ibis Mojo parked in the snowbank.
This section of road was solid ice with sand on top. We road over 20 mph on this surface then it turned into glare ice.
Quick Explanation: Mr. T has been my idol since I was 7 or 8. I saw him on the tv show Games People Play in the 1970’s. It was the toughest something or other show. Mr. T at the time was Muhammad Ali’s (heavy weight champion boxer) bodyguard. He had to compete with other tough dudes by jumping over obstacle smashing through doors and walls to ring the bell at the end in the fastest time. He not only did that but he ripped the bell off the wall. His immense toughness was balanced by his sense of what is good and caring. I’ve been impressed ever since. He empowers me to preform superhuman feats.
Detail of Mr T suit
Monday, February 2, 2009
Today I drew in Photoshop for an hour. I created a concept sketch of a Rastafarian dude who slipped in the snow while walking with his hands in his pockets.
I saw two other artist from S.C. participating. Maybe there are more.
Here is my first post, a stencil for my tractor suit:
This is what happens when you change the order of the verticies in the base mesh in Maya and bring it back to zbrush.