3D Artist, Indie Game Developer and Filmmaker
hey elliott, looking nice! I like the geometric design of the exploded mesh.
Thanks dude.I like it too. Its my ode to Duchamp. Thank god there is "save as".
very nice! i like the detail a lot. i cant wait to see how this ends up!
Thanks Matt D,I can't either. I tried new mudbox to detail dragon skin but zbrush works a little better still.
boo on mudbox. i tried it a little, but i am still a zbrush user. its not bad, i just dont see any benefits to using it over zbrush, and all production companies use Z anyway. btw, as far as programs go, we are using unfold 3D in my character class. its amazing. it literally takes 10 minutes to create a perfect UV map on a character, no matter how complex. our teacher showed us a video of a guy unwrapping an entire tree (like 60-100 branches) in 25 minutes. its amazing. i would highly suggest giving it a look.
Thanks Matt. I'll look into unfold 3d.
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