The dragon is mostly rigged thanks to the help of Raf Anzovin. Raf set up a custom rig using The Setup Machine 2 and his own magical Maya abilities. I need to finish painting weights and create facial blend shape expressions. I also need to tweak the hi-res mesh for displacement and normal mapping.
I haven't done much but recover from a nasty stomach flu for the past few days. It hit me the afternoon before a presentation and completely floored me for several days. I now have mental associations between using 3d apps and nausea /vomiting. I'll get over it eventually :)